This week we sit down to talk about the pros and cons of working in a distributed team versus in a centralized location. We discuss it from side of the employee as well as the business. Follow The Dirt on Twitter Listen…
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Dirt Bonus! B-roll
Today, we’re ashamed proud to bring you a horrifying special bonus episode of The Dirt! We’ve assembled our favorite b-roll clips (the out-of-context bits that bookend each show) from the last few months that failed to make the final cut. These never-before-heard…
Designing the Future, pt. 2: Designing for Space Exploration with Jesse Kriss of NASA’s JPL
This week Mark and Steve interview Jesse Kriss of NASA’s Jet Propulsion Laboratory about designing for space exploration. Seriously. This episode is about designing for space exploration. Yes, that sound was Steve’s heart exploding from happiness. Follow The Dirt on Twitter Listen…
Designing the Future, pt. 1: Fictional UI with Chris Noessel
This week we sit down with Chris Noessel, author of Make It So: Interaction Design Lessons from Science Fiction to talk about fictional UI. Steve actively exposes how much of a dork he is throughout this epic Dirt episode. Follow The Dirt…
From The Dirt Archive: Conflict is the Key to Great UX, with Steve Fisher
On the heels of a great series, we step back a bit to remind ourselves how awesome our friend Steve Fisher is by pulling this classic episode from the archives. We discuss how creating conflict on a project can lead to a…
Performance, pt. 3: Designing with a Budget with Dan Mall of SuperFriendly
This week we sit down with SuperFriendly founder, Dan Mall. To close out our series on performance, we chat with Dan about building and implementing a performance budget. The budgeting design has been an important part of our work in delivering the…